Wednesday 17 March 2010

Personal Response To Project

Personally, if I were to be watching this film in the cinema, I would enjoy the ideas behind the piece (mixing the angel and devil into the mix). However, I would improve upon the lighting and the lighting consistency (lighting for depth).

I like the different camera angels, especially in the close ups of Dave. And love the wardrobe for the poker players.

Audience Feedback

Nice framing, great music choice.
Like the feel of the thing, would love to see more
well done y'all
you should feel 'flushed' with success
Smile emoticon
Dodgycam
[Film Maker, Poker Player, Upper Target Age Boundary]

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It was fabulous. I really liked the soundtrack and the like different camera angles and everything. It all looked really good. I liked all of the close ups of like you guys and the table and everything. It was all great.

[Film Lover, Lower Target Age Boundary]

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It's really good Jem, it looks so professional!!!!

the lighting is awesome and the acting is great. I think the way you've put in all the opening production credits works really well. :D

[Film Lover, Lower Target Age Boundry]

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This was amazing!
Karl thought it was amazing I really liked it
The color and b/w contrasts are super, your script proves that you can really tell a story in 2 minutes
camera cool, set cool, clothes and make up coolio!

Here' the one comment from both of us
This refers to "Michael Caine on acting" - try find his video or look it up...
if you want to be great DON'T BLINK - especially in the close up
if you watch Meryl and the rest of them they hold still even 'till the tears come
it's far more powerful and commanding
again just a comment and observation!

["I" - Amateur Film Maker, Film Lover, Middle Target Age Boundary]
["Karl" - Camera Man, Film Lover, Upper Target Age Boundary]

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I love it! I wish my media was as good as this. The music fits really well. And I like the idea of a high stakes poker game that is literally life or death. It took me a while to understand the title though! I don't like the guy in the aviators, is that deliberate?

[Media Student, Upper Lower Target Age Boundary]

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I really liked it. I think there are too many production companies at the beginning though. Otherwise, all good! :)

[Media Student, Lower Target Audience Age Boundary]

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It's pretty good. I like it, especially the stylistic use of the camera going all 'light dancy' when they all walk in. It's really cool. I like the angel and devil thing near the end; i was asking loads of questions. So I'd definitely wanna watch the rest of it. I didn't really get the name, and I didn't like the guy's cowboy hat. I don't play poker, but I'm almost sure you don't wear a cowboy hat when doing so.

[Film Lover, Lower Target Age Boundary]

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I really liked the video. I wish it could be created as a full length movie because the small clip was great. It did have a brilliant look and feel to it but I think that the blurry bit at the beginning when they all go to the table could have been improved. However I think without the effect the scene wouldn't have looked right. Also, I think the order of the angel and devil bit is wrong - the angel should have come on first so the guy could then see the devil and go with the devil. But overall the video was awesome.

[Film Lover, (Indirect) Under the Target Age Boundary]

Monday 8 March 2010

Copy of Music Permission Application Letter

Dear Sir/Madam

I am writing to ask for your permission to use your song “Warriors Dance” from your album “Invaders must die” for educational purposes. The song will, with your permission, be used as a soundtrack for our AS level Media studies film opening. Due to obvious copyright laws we will not distribute or sell your material in any way.

Matthew Laverack

We ask you to sign the below slip if you would like to give your permission:
Confirmed by:

LICENSOR (theprodigy)
_________________________
[Theprodigy]

Friday 5 March 2010

7. Looking back at your preliminary task, what do you feel you have learnt in progression from it to the full product?

Our prelim task contained one major problem; we failed to adhere to ‘The Line’ or the ‘180 degree Rule’. In this project we made sure to understand fully and adhere to this rule. I have also learnt the importance of a schedule and how difficult it is to make a schedule work properly with only short windows to shoot in. This time we made a special effort to frame and light shots, and therefore we learnt how to do it. I wish to develop the skills in lighting and lighting continuity as these would possibly our weakest area. We also developed our use of titles as we had them over the picture instead of simply over black. Overall I feel I have honed all the skills I learnt in the Preliminary Task, from framing shots, to telling a story coherently.

6. What have you learnt about technologies from the process of constructing this product?

I have learnt a lot about technologies over the process of making ‘Poker’s Advocate’ as we had access to equipment this time round that we did not have whilst making our Preliminary project. Firstly I learnt the importance of planning, music and the length of the filming process.

Practically, I learnt how to light a shot to give it depth, and that using shadows can be highly effective to create an interesting picture. I learn not to touch the redhead bulbs as the oils on your hand would cause the lights to burst. Never touch the barn doors when the light is on or directly after it has been switched off. And finally don’t turn the lights on if anyone is looking at them.

I also learnt about the shutter speed on a camera as well as gain and white balance. And how ‘shooting for edit’ makes for easy editing.

Sound wise, point the tip of the boom microphone at the speaker for better sound quality. And there are hand held recording devices available. I learnt how to work and download off of one of the hand held recording devices.

Editorially, I learnt how to manipulate and loop music, as well as how to use various editing techniques such as the ghosting effects. I also learnt how to use Final Cut Pro (even though we did not get to use it).

I also found the music website ‘grooveshark’ which allows you to listen to music for free (a great tool to preview potential songs to use in a film).

5. How did you attract/address your audience?

In the opening sequence we attracted our target audience through their interests. We used poker terminology and real probability statistics (found in the ‘Dangerous Book for Boys’) which instils that the film is a serious poker film. The setting also indicated that the film is about poker.

The music is also a way we attracted our audience. By using legends such as Jimi Hendrix, Black Sabbath and The Prodigy, most men of the target audience would know of them either through popular music, their parents, or through personal experience. The tracks used are also famous tracks with effective beats that would draw anyone with a musical interest in. The choice to use popular music instead of composed music could also attract the fans of these bands and the type of music.

The topics and themes of the whole piece would attract the audience with an interest in drama and medical drama.

To attract the film students and film amateurs, the range of shots, angles (such as the angles in the close ups of Dave showing his decreasing mental state), effects (such as the grading, peephole effect, and ghost trail) and storyline would attract them.

If the film were to be made and advertised, we could advertise it as a debut piece to attract the film amateurs, whereas the story should attract the target audience. Using the popular music within the adverts would attract the music lovers.

4. Who would be the audience for your media product?

At the beginning of the media project we set out to make a poker film aimed at young people in their twenties who had an interest in poker and drama. At the end of the project, with a more elaborate plot, we have found that that target audience of our media project are young Caucasian males between the ages of eighteen and thirty-five with an interest in poker, drama and medical drama. The lower age boundry also indirectly appeals to sixteen year olds and up as films aimed at a certain age range are normally also watched by the age group just below the stated age. Although it is unlikely that there is a gambling medical student who aspires to be a dramatist , any of these genres may appeal to the other as it is a spin on each genre that hasn’t been done widely before.

Another audience would be media students and amateur film makers as the film was produced by these sorts of people. This project would appeal to amateurs and students as those with an interest in film making would probably take interest in the behind the scenes work and thus us, the students who made the film and thus the film.

3. What kind of media institution might distribute your media product and why?

I think The Sundance Film Festival would distribute our product as we are independent film makers and the Festival is in celebration of our kind of people. If we found funding, Columbia Pictures might distribute our product as they distributed the film ‘21’ which had a heavy influence on our piece. Miramax Pictures might distribute our product as they distributed ‘Rounders’ which is of roughly the same genre as it deals with Poker. Finally, Universal Pictures may distribute our product as they distributed ‘Fear and Loathing in Las Vegas’ which follows the same kind of themes as our product as it is about abstract happenings. As the last three production houses in this list are a part of Sony Entertainment, we should approach this company for our best chance of mass production of our piece.

2. How does your media product represent particular social groups?

Within the opening of ‘Poker’s Advocate’, various different social groups are represented. Holly, the only female represents both her gender and her upper class society through her gender, wardrobe (being of a classy dress, high heels, a shawl, and pearl jewellery). Through her leaving the game when it became stupid to stay in, it shows that she has the intelligence to save her overwhelming abundance of money. It also shows that she is more mature in gambling. Her leaving also shows that the higher class aren’t particularly the main social group that are to be portrayed in the film.

Gary represented the more wealthy Caucasian male, possibly single with a lot of girls following him around. We based his character around the stereotypical high stakes poker player at a Vegas casino through his cowboy hat and black leather jacket. His language throughout the piece is provoking and against the underdog which should make the audience not like him very much. He should be in his late twenties to mid thirties.

Dave represents the most average of players who don’t have much money and are playing to earn, not for fun. This is shown through his fleece jacket and nonspecific t-shirt. He would be about the same age as Gary. His continuation in playing the game says that he is stupid and doesn’t have much logic. Or possibly he is desperate for the money. Dave also has a brain tumour which represents these people as desperate as well as having action controlling hallucinations in the form of an angel and devil.

The angel and devil themselves represent the good and bad through their hair colour, skin tone, colour scheme and facial expressions. The good being innocent and paler. The bad being evil and dark.

This piece does not represent other ethnicities other than Caucasian except in the case of the devil. This could be seen as a view that Asians are evil (which was not the intention so casting could have been better thought out; maybe played by the same person, or even by the same actor as Dave and using split screens).

We chose to have a range of people from different social backgrounds within the game to show the variety of people playing these games. We also noticed how, in the real poker games in ‘High Stakes Poker’ there was a variety of people within one game. The majority of people playing are males, which was chosen as stereotypically, poker is a man’s sport/hobby. Dave was chosen to be the main character (being a male) as a woman would be less likely to turn to gambling to sort her money problems.

In what ways does your media product use, develop or challenge forms and conventions of real media products?

The first convention used in real films are the production logos. Originally we wanted these in order to have a sound bridge from something other than blackness. Then, whilst making the logos, we decided to use them to represent the kinds of production companies that might produce our product. ‘B Productions’ is stylish, ‘Bullseye Productions’ could be linked to the poker side of the story and ‘Spark Studios’ could be a studio that made explosive films.

We also placed producer credits at the very beginning of the piece, followed by the actor credits (following the presentation style of ‘Trainspotting’), and then production team credits over the title sequence.

In most films made for the big screen title sequences aren’t used in the way we used them for this is a more TV style of presentation. However, we chose to do this as it mimicked the opening sequences of real life poker shows such as ‘High Stakes Poker’ which I see having a high influence on the style of the piece if it were to go on to a full length film.

The pre-title sequence is a rarity in most films, however was used in films such as ‘Lucky You’. We felt we needed this to set the atmosphere and to use dramatic irony (as used in the film ‘21’).

The abstract sense of the piece is never really used in poker films. Our abstract sense was created through the completely black background and the angel and devil element of the piece. However, conventions surrounding the abnormal were followed such as having a ghost trail around the angel and devil, and allowing the white of the angel’s shirt bleed (which would normally be stopped with different lighting or an off-white shirt instead of the stark white shirt).

Regarding representation of players, a lot of our players followed the slick ideal of poker players that is often used in films surrounding the game. There is often a cocky player (here being Gary) and the main character is often downtrodden and the underdog. These stereotypes are used possibly to gain the viewers sympathy as people tend to support the underdog, and are used widely in films such as ‘21’ and ‘rounders’. However, we did challenge the conventions slightly by adding the character Holly, a rich ‘daddy’s girl’ to the table to add variety, something you don’t normally see.

Editorially, we desaturated the picture which is a commonly used technique to take away the ‘peachy-ness’ of the skin colour. We also used the music to various effects. As in most film media projects, music and background noise levels decrease when important dialogue is being said. We followed these conventions as it was the most logical thing to do.

We also used a convention found in ‘21’ whereby we used a lot of Extreme Tight Close Ups of the players which contained small gestures that flawed the players’ ‘poker face’.

Sunday 28 February 2010


The Production Logos

We decided that we needed at least one production logo as we had planned to use a sound bridge from black to the opening shot with ‘Hey Joe’. This also conformed to film techniques as most films have production logos at the beginning. We decided we wanted to create our own. We made three different logos and decided to use them all as we had time (after cutting the unnecessary shots and parts of the story). They were also all of good quality. We added sound effect from iMovie that suited the logos and carried on. I made the ‘B Productions’ logo and Sonia made the ‘Spark Productions’ and ‘Bulls eye Productions’ logos. Sonia used Swish Max3, whilst I used stop motion animation for mine. Not having the software Sonia had, I used PowerPoint Presentation to create a smooth animation. I used ‘Academy Engraved LET’ font and created the shining star with various shapes. I then sent it to Sonia to put it into the software as everything I tried to use couldn’t flash the slides fast enough to make the sequence smooth.

EDITING: Monday 1st February to Friday 12th February 2010 (main)

The editing process was filled with difficulties and brilliance. We had to change the original ideas we had as the editing techniques weren't as wide n iMovie as they are in Final Cut Pro. Helpfully, we had made a conscious effort to ‘Film for Edit’ whereby we constantly thought about how we wanted to edit the material. This made putting the piece together much easier than it would have been if we hadn't. After labelling all clips and separating the bloopers from the usable takes, we started editing. We found that some of the takes, although looking good by themselves or on the camera, didn’t work well in the final cut. Some of these shots include the tracking shot that circles the table (specified in the story board) as it was too shaky (due to our lack of dolly) and we found that the lighting picked up some other lighting stands in the background. This was unavoidable as we had to light the whole table, not just a part of it. We also had to cut a lot of the story as we found it made the piece too long. These included some birds eye view shots and the beginning was changed. Some of these decisions were made during the filming process either because we couldn't get the shot we were looking for with the equipment we have (e.g. the birds eye view shots; essential ones had to be changed to high angle shots) or we realised they would not make much sense so we changed them (e.g. the opening shot of everyone coming to the table).
Within the editing process we had trouble with the angel and devil scene. We decided that the whole tilt and pan shot was too long for the rhythm of the scene (we wanted short shots for this scene as it is a fragile and unnatural atmosphere). Therefore had to cut it up. We also found that some of the shots had varying performance qualities (some had Sonia being brilliant with me being bad/falling out of frame and visa versa), or the lighting varied (on the shot of Sonia and Matt’s hand). So we had to try and match the shots to create a continuous sequence. We tried inserting fades instead of straight cut but found it made the piece seem too much like a trailer. We finally decided to keep straight cuts (with Jack cutting two different takes together seamlessly) and add a ‘ghost trail’ effect to further the idea of the angel and devil being unnatural. The final product also has different effects and grains added to the picture. We lowered the saturation levels to take the peachy colour out of the picture and applied a ‘peep hole’ to the picture to soften the edges around the frame. We applied these effects to everything in the opening except the angel and devil scene as we decided to keep their pictures as different as possible from the other shots to signify that they weren’t actually in the room. A ‘black and white’ effect was also applied to the title sequence to suggest that it was a title sequence.
The credits were done using a ‘typewriter’ effect in 'Impact' font. We did not originally want to use this effect but found it was the only style that would allow us to move the credits around the picture and not have them constantly centred. We did not at first want to use the idea of pausing the picture, applying a ‘black and white’ effect and having the names appear for credits (as used in films such as Train Spotting) but decided it was the better option for the film. We did this by screen shot-ing a still of each character, inserting it for a few seconds, changing the colours to black and white and adding the names. A problem that occurred during adding the title was that when trying to add the Movie Title, 'Poker's Advocate' to the end of the film, the software wouldn't allow it as it needed more film time to apply the effect. Therefore, we had to trick the software by adding about six minutes of blackness to the end of the film (it demanded at least six minutes more time onto the film), then added the titles, then went back and deleted the blackness from the end of the film. This trick took six of us to figure out...
Music was applied during editing. We decided to use Jimi Hendrix’s ‘Hey Joe’ as the main track as it captured the rhythm and atmosphere wanted. Whilst the narration played, we decided that having Hendrix’s lyrics beneath would be distracting so took the opening instrumental and looped it. We were advised after a session of audience feedback to let the track carry on throughout the piece as it is such a famous song that viewers would expect the rest of the song. We decided to fade Hendrix and use a different tune for the angel and devil scene as ‘Hey Joe’ had the wrong vibe for this part of the piece. We decided to use the theme from the movie Sin City and ‘Warrior’s Dance’ by The Prodigy. We planned to use only one of these tracks, but found that merging the two and lowering the ‘Warrior’s Dance’ line compared to the theme tune line created the perfect track that suggested creepy and unstable. Finally Black Sabbath’s ‘Paranoid’ for the title sequence as it captured the feel we wanted for the rest of the film – fast paced and unstable. We cut all the music and faded them in and out depending on when one finished and when there was no talking.

Friday 29th January 2010

During our break, free period and lunch today we filmed the angel and devil part of the opening. Having known about how long it took to set up a shot, we started early and tried to get shots done as quick as possible. This was the one scene that required makeup, Sonia and I spent most of the time doing the art work on our faces. We decided to expose this scene less than the rest of the opening to further suggest that the angel and devil are not actually there. Jack directed this scene, including a tilt and pan shot of the devil and angel. I think this shot was brilliant. We added a line for the devil to whisper; “Go for it”.
We then went on to capture all the footage and get to editing the final product.

Thursday 28th January 2010

Today Matt and I showed Sonia and Jack what we had done and they critiqued it. We carried on editing and found that there was some creative difference between four people. But we came to a middle ground and edited more. We also found that some of the establishing shots of Jack and Matt after Sarah and Luke have folded had a leg of the light stand in the corner of the picture. This was not picked up when filming as a dark picture n a dark room couldn’t pick it up. This made us remember to keep an eye on framing each time we shot.

Tuesday 26th January 2010

Today we got hold of the hand held recording device and learnt how to use it (a simple mp3 recording style with a button to record and a button to stop. It looked like a taser in which you spoke into the spikes). It took a while to get used to saying the lines in a narration type way. In the end we got a few takes and chose the best one. Returned the recording device and started to split the narration. We split it in order to control the speed to lines were said as well as match them to the pictures we wanted.
We split them in these places (signified by ‘//’)
“Flush. // Straight. // Full House. // Pair…// These have been running through my head for the past forty eight hours. // I knew the possibility of getting them; // 500/1, // 250/1, // 700/1… // For me… // I got nothing.”
This allowed us to have more freedom with what we did with the narration. We started placing these sound clips and carried on editing.

Monday 25th January 2010

With Jack and Sonia away on a school trip, Matt and I were left to start editing. We managed to upload the footage we had already shot onto iMovie, and sort through the footage (separating what was good and what was bad/outtakes, and labelling the different clips so it was easier to find them. This was a technique suggested in the editing master class. We knew we wanted a narration over the top of the beginning of the clip and therefore tried to record it. We originally wanted to use the recording studio in music, but it was fully booked due to Music coursework taking place. We then arranged with the head of music to use a hand held recording device (something neither Matt nor I knew existed) the following day. We went back to editing and sorting through the material.

Friday 22nd January 2010

Editing. We attempted to upload the footage we had shot onto the Macs to start editing. However, due to us using a camera other than the hand held ones hired out by the media department, we had trouble. We first tried to upload using one of the hand helds, but discovered that it wouldn’t capture onto Final Cut Pro (the software we wanted to use to edit our film due to it having more effects and abilities than iMovie). We then had to get the original camera in to see if the footage would capture onto the software with that camera. However, the footage wouldn’t capture either. It came down to finding out that Final Cut Pro hadn't been set up on the machine properly therefore we would have to use iMovie. This lead to us having to change some of the editing ideas we had including some ‘ghosting’/layering techniques in the Angel and Devil scene learnt in the editing master class.

Friday 19 February 2010

Thursday 21st January 2010

During the lesson today (period 2) we filmed the card tricks we play to use in the Title sequence. We filmed it in the joining doors between Drama and Music. Although the area didn’t have a black background, we were able to make the room dark enough to light it properly, and then framed the shots to get as little of the white walls in as possible. We did have trouble controlling the extraneous sound levels as we were just outside a working Music studio, however we were able to block out most of the noise. We did get interrupted many times with people walking through the doors (a side effect of our location), but it did not disturb the filming process enough for us not to get the shots we want.

After school, we were filming in the drama studio with the full cast. A main problem was, with a larger cast of friends, everyone wanted to talk, thus we took a long time. The character Leo was also cut as the actor playing him was, at the last minute, unfortunately not available to film. As Leo is a minor character we were able to cut him with minimum disruption. If fact, during filming we found that this was for the best as we could only fit five people comfortably around the table we used (compared to the six that there would have been). As we had to film everyone, the process of lighting and shooting everything took even longer than just with Matt and Jack. However, everything went according to plan. We did film a tracking shot around the table, which proved challenging as we still had to light the shots and thus had the cameraman’s shadow falling across the table at points. We had to film this shot in steady cam style as we could not find a dolly or a trolley to make a make shift tracking system. Running around the table also proved to be dizzying and disorientating and probably created a wobbly shot.

Wednesday 20th January 2010

Today we filmed the dialogue between Dave and Gary. It was the first time we used the specialist equipment so was a big learning curve. We had to think about the lighting, the audio boom, the camera angles as well as the actors performance. We only had Sonia, Jack, Matt and I there instead of the whole cast because we planned to use close ups or tighter therefore did not need the others in shot. We learnt that moving the lights and equipment to get a good shot took a long time therefore it took a long time to film the shots we need.

We used a shot list to help us make sure we got everything we needed;

  • Extreme close up of Dave’s eyes
  • Pained shot of Dave (at different Dutch tilt levels)
  • Gary close up – ‘trouble? Wanna back out?’
  • Close up Dave – ‘Course not’
  • Establishing wide shot of Gary, Dave and Dealer at the table
  • Dave pushing the chips into play

During filming we did find that the line ‘Course not’ did not work as it seemed like a more immediate response, whereas we wanted a pause for thought from Dave. Therefore, we decided to change the line to ‘No way’.

Monday 8 February 2010

Original Costume Ideas

The Players:

The Devil:
The Angel:



Tuesday 26 January 2010

Tuesday 19th January 2010

After school Jack comes over to my house (Sonia has prior engagements and is getting final props such as Angel and Devil costumes. Matt has got prior engagements) for a camera masterclass. As we are using professional cameras, knowing the different elements of the camera and lighting and audio equipment will help in the film making process.

We learn about the shutter speed and how it can create a ghosting effect which we plan to use in the title sequence. Gain is another element we learnt about, along with lighting a shot.

Lighting:

1) Have a back light. Highlight something in the back of the shot to create depth. The back light can also be used to create a sort of ‘halo’ effect, or a white lining to the rim of the subject.

2) Have a side light (to light the subject).

3) A light lined diagonal to the subject (but out of frame) could create a ‘kiss’ on the side of the subject’s face, which creates depth.

4) Close the barn doors on the redheads slightly to create shape in the light and to soften the intensity of it.

5) Play with shadows. Create shapes in the picture with shadows and the light. Don’t be afraid to make the dark areas dark and the light areas light (but don’t over expose).

WARNING:

1) when turning on the redheads, make sure no one is looking in the direction of them as the light is strong.

2) DO NOT TOUCH THE BARN DOORS WHEN THE LIGHT IS ON OR IMMEDIATELY AFTER IT HAS BEEN TURNED OFF

Audio:

When using the boom mic, point the tip of the mic toward the speaker as it will get better sound (don’t just hold it).

Monday 18th January 2010

Spent the day updating blogs, planning finer details of the schedule such as costumes, props and set pieces, and going over things. Jack tells me him and Sonia will be away on a Geography trip on the 25th to 27th of January. I have to re-jig the schedule. All is happy and optimistic about the upcoming days.

Monday 18 January 2010

Music

Jack has been put in charge of the music four our film. Music is important as it can help create a variety of different moods and atmospheres. We wanted something to create a funky yet tense atmosphere.

Possible Music:
  • Theme from Sin City
  • Cat People
  • After dark
  • Nothing else matters
  • Planet Caravan
  • If 6 was 9
  • Voodoo child
  • Sympathy for the Devil
  • Sun King
  • Blew
  • Love buzz
  • Dive
  • Hairspray Queen
  • Big Long Now
  • The Little things 
  • Fraternity Suite
  • The scheme
  • Revenge
  • Fox's decision
  • Blind
  • Wraith Marsh

Sunday 17 January 2010

Schedule

Date

Scene

Cast/Crew Needed

Time

Location

Mon 18th

Finalising Planning

Son, Matt, Jack, Jem

P2.

Media

Tues 19th

Camera and Equipment Master class

Jack, Jem

AS

N/A

Wed 20th

DAVE and GARY dialogue

Jack, Matt, Jem

AS

DR1

Thurs 21st

-Card Tricks

-All game play and close ups pre-fold (including establishing shots)

-Jack, Matt, Jem, Son

-Whole cast

-P2

-AS

-BB

-DR1

Fri 22nd

Catch up

-Matt, Jack, Son, Jem (and anyone needed)

Lesson

- Media

Mon 25th

Narration and Editing

Matt, Jem

P1, 3, 4

Media

Tues 26th

Editing and Uploading

Matt, Jem

P5, 6

Media

Thurs 28th

- Editing

- Angel and Devil

Jack, Matt, Son, Jem

- P1,2

-AS

-Media

-DR1

Fri 29th

- End of Dave and Gary dialogue scene

- Editing

Matt, Jack, Son, Jem

- P3

-P5, P6

-DR1

-Media

Mon 1st

Editing

Matt, Jack, Son, Jem

P1

-Media

Thurs 4th

Any reshoots/editing

Group

P2

BB/Media

Fri 5th

Any reshoots/editing

Group

P2

BB/Media

Mon 8th

-Audience Feedback

-Reshoots/reediting

Media Group

-P1

-P3

-Media

-BB/Dr1/Media

Tues 9th

-Reshoots

-Editing

Group

P5, 6

Media/ Loc

Wed 10th

Editing

Group

P1,2

Media

Thurs 11th

Editing/Catch up

Group

Lesson

Media

Fri 12th

Editing/ Catch up

Group

Lesson

Media